UdpNetworkMulticastClientFinishInit Method |
Starts the internal receive chain. Note that the default parameter to FinishInit(= true)
Namespace: StreamCoders.NetworkAssembly: MediaBase (in MediaBase.dll) Version: 2.0.5.0 (2.0.5.0)
Syntaxpublic bool FinishInit(
bool startReceiving = true
)
Public Function FinishInit (
Optional startReceiving As Boolean = true
) As Boolean
public:
virtual bool FinishInit(
bool startReceiving = true
) sealed
abstract FinishInit :
?startReceiving : bool
(* Defaults:
let _startReceiving = defaultArg startReceiving true
*)
-> bool
override FinishInit :
?startReceiving : bool
(* Defaults:
let _startReceiving = defaultArg startReceiving true
*)
-> bool
Parameters
- startReceiving (Optional)
- Type: SystemBoolean
(optional) the start receiving.
Return Value
Type:
Boolean
true if it succeeds, false if it fails.
Implements
INetworkClientFinishInit(Boolean)
See Also