UdpNetworkMulticastClientUseThreading Property |
Indicates whether to use a dedicated thread for multicast packet processing. Default is false.
Namespace: StreamCoders.NetworkAssembly: MediaBase (in MediaBase.dll) Version: 2.0.5.0 (2.0.5.0)
Syntax public bool UseThreading { get; set; }
Public Property UseThreading As Boolean
Get
Set
public:
property bool UseThreading {
bool get ();
void set (bool value);
}
member UseThreading : bool with get, set
Property Value
Type:
BooleanRemarks
Using threading can cause vast memory consumption.
When enabling this feature, the client application has to make sure to consume packets at the same or higher rate as they arrive on the network interface.
See Also