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JitterBufferTAddPacket Method (RtpPacket)
Adds a packet to the jitter. This method will automatically create a frame if one does not already exist and call playoutBufferToUse.UpdateRelativeTimestamp once on the frame object.

Namespace: StreamCoders.Rtp
Assembly: MediaBase (in MediaBase.dll) Version: 2.0.5.0 (2.0.5.0)
Syntax
public virtual T AddPacket(
	RtpPacket p
)

Parameters

p
Type: StreamCoders.RtpRtpPacket
Packet to add.

Return Value

Type: T
.
See Also