JitterBufferT Methods |
The JitterBufferT generic type exposes the following members.
Name | Description | |
---|---|---|
![]() | AddPacket(RtpPacket) |
Adds a packet to the jitter. This method will automatically create a frame if one does
not already exist and call playoutBufferToUse.UpdateRelativeTimestamp once on the frame object.
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![]() | AddPacketT1(RtpPacket) |
Adds a packet to the jitter. This method will automatically create a frame if one does
not already exist and call playoutBufferToUse.UpdateRelativeTimestamp once on the frame object.
|
![]() | Clear |
Removes all frames from jitter buffer.
|
![]() | ContainsFrame |
Checks whether a frame is already contained within the jitter.
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![]() | FindCompleteFrame |
Finds the first available frame to be release from the jitter.
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![]() | SetPlayoutBuffer |
Set this to maintain playoutBufferToUse times from within the jitter buffer. RTCP updates will still
have to be managed from the outside by sharing the object.
|
Name | Description | |
---|---|---|
![]() | Copy | Overloaded.
Creates a copy of the object.
(Defined by ObjectExtensions.) |
![]() | Copy(Object) | Overloaded.
Creates a deep copy of the object using the supplied object as a target for the copy operation.
(Defined by ObjectExtensions.) |